Showing posts with label Dead Harvey Interview. Show all posts
Showing posts with label Dead Harvey Interview. Show all posts

Wednesday, April 7, 2010

Getting Your Film Distributed - A Talk With Trevor Hirsch of Seminal Films

Hey, I know you... you're that indie filmmaker with that idea in your head and you want to get it out, right? Yeah, right now, you're wondering how in God's name you're going to get this thing done. You've come to the realization that there's going to be lot of hurdles between the point where you were drunk at the bar and an idea emerged and the point where you're going to see that idea in a box on a shelf at Blockbuster. Well, look, most hurdles pose questions that are easily answered: where do I get equipment, crew and actors? If you can't answer those questions, just go back to the bar and keep thinking or... drinking, whatever makes you happier. However, some questions aren't that easily answered: how am I going to afford this and how do I get it distributed when it's finished? Well, I can't help with financing, but I can help with distribution... sort of.

In our ongoing quest to bring you as much knowledge about the indie film world as possible, we've been talking with indie filmmakers, producers and distributors and sharing what they've learned with you. Today, we have a great interview with Trevor Hirsch of Seminal Films and if you're the guy that I was talking with in the first paragraph, you're going to want to give this a read. Seminal Films is LA based and they specialize in indie film acquisition and production and they have an exclusive DVD output distribution agreement with Entertainment 1, the world's largest indie CD/DVD distributor. They distribute various genres of films, but horror is one of their key genres, having distributed such indie horror films as "Ninjas vs Zombies", "Clownstrophobia" and "Mutant Vampire Zombies From the Hood". Trevor offers up a great interview and if you're interested in the distribution process from the eyes of the distributor or you're interested in making a film that's more easily acquired, you should give this a read.

Tell us about Seminal Films. How long have you guys been around and what do you guys do?

Seminal Films started in 2009. We are primarily an acquirer and distributor of independent films, with our aim being to maximize viewership of moving pictures and profits for filmmakers. Mathius Mack Gertz, the Vice President of Acquisitions, handles the majority of our film acquisitions and sees them through the entire process from screening the film all the way up until the film’s release. We have a strategic DVD output arrangement with the Entertainment 1, the world’s largest independent DVD/CD distributor in the world. Our films are subsequently released on DVD to a number of different media carrying outlets, and are available on Video On Demand through various internet and television outlets as well.

How about yourself? What got you into film and how did you end up with Seminal Films?

I personally just recently joined Seminal in February after the company relocated from Edmonton Alberta, Canada to its new offices located on The Culver Studios Lot in Culver City, California. I previously attended the University of California at Santa Barbara’s Film and Media Studies Program and worked in various production and development roles within the film and television industries. I now do the marketing and manage Seminal's various site - seminalfilms.com -youtube.com/seminalfilmspresents etc..

What made me want to work within the industry is film’s unique ability to inform, inspire, and entertain in ways no other medium is able to.

Mathius Gertz became Vice President of Acquisitions in 2009. A graduate of the USC School of Cinematic Arts, Mathius has produced a number of films and worked in nearly all aspects of the film industry.

Seminal distributes a wide variety of films, including: documentaries, comedies, dramas, family films, reality and, of course, thriller/horrors. From a financial standpoint, which films do best?

Much is dependent on the quality and marketing of the film. I wouldn't say one genre is vastly different from any other, however the horror genre has produced films for us that meet and in some instances exceed our expectations.

What are the different ways that Seminal acquires films?

We acquire directly from film makers, through sales agents, and in concert with other distributors.

When you're acquiring a film, what qualities are you looking for?

Quality, marketability, Theatrical distribution, a film’s success or entry into various festivals, and recognizable talent.

Briefly take us through the distribution process. You just acquired a low-budget horror, now what?

Our distribution is a hybrid. We collaborate with the film maker to design art work. They will send us screeners to send out to reviewers as well as buyers at Walmart, Blockbuster, Amazon, Netflix, etc.

We will design sell sheets to go in books that are sent to retailers and we will customize marketing to take advantage of psyco-specific niches in the market place. In addition, an on-line campaign will be drawn up and implemented by our IT department. If the film maker is inclined, we will help them do a limited theatrical release as well.

I'd assume that the process of distributing a film differs from genre to genre, talk about the differences in distributing, say... a drama versus a horror?

There are definitely differences in distributing different genres. The horror genre is unique and different from many genres in that it has such a cult following and there is a genuine fanfare amongst those in the horror community. With a drama there is usually more of a focus on who is in the movie, if the acting is solid, if the story comes together, and whether it has had success on the festival circuit. With a horror film, it is more about the film’s take on certain aspects of the horror genre, the aesthetics, its originality, and whether it produces an excitement amongst viewers.

What are some common mistakes that filmmakers make and, if you could pass one piece of advice on to filmmakers, what would that be?

If you want to make a film that is a passion project, don't worry about the distribution. Just make it, do the festival circuit and move on.

However, if your goal is to fill a niche in the marketplace, you would be advised to get advice from a number of people in the industry as to what the market needs. Then write your script and make your film with that in mind. Most people in this business will give nearly anyone fifteen minutes on the phone to help them in their career. You just have to have the confidence to ask. My one piece of advice is that once you find what the market needs and you have the script to fill it and you are putting a budget and funding together, make sure you budget for one or two actors with some marketing potential. Even if you have to raise the budget a little or knock something else out. Retailers want names that people know. It is a whole lot easier to sell a good horror film with Gary Busey in than without. Also, remember that this is a collaborative medium. Don't do everything. The film will probably turn out better if someone other than you shoots it and edits it. Lastly, the best kind of film to do for the home entertainment market is one that is evergreen. family films, Christmas movies and horror films with plots that incorporate Halloween or Valentines Day.

Talk about the state of indie horror. Where is it now and where do you see it going?

I think the state of indie horror is in a great position right now, thanks largely in part to the internet, social networking, and word of mouth within the horror community. People have a fascination and dedication to the horror community that is unlike that of any other genre. What is great for indie horror filmmakers is that it is possible to create great horror films on a limited budget if you are skilled in the filmmaking process and have a great idea.

Talk about the future of Seminal Films, what's your plan over the next few years?

Short term we want to distribute about fifty films a year for the next two or three years and then start making some of our own. We also want very much to put money in our filmmakers pockets. We believe that a hybrid distribution model like ours is the way of the future for indie film, Combining the best of traditional and self distribution models.

Friday, August 21, 2009

Interview With Joeby Gibson: Creator/Writer of "Lethal: Death Squad Uprising"

We here at Dead Harvey love indie comics. It's a really exciting thing to see happening right now because, much like indie. movies, the indie. comic scene is booming and the internet is proving to be fertile ground for creators to get their material out there like never before. Joeby Gibson's "Lethal: Death Squad Uprising" is a not only a fantastic indie. comic, it's currently FREE. I highly recommend everyone who reads this post to go back and read on from issue #1. It's a very enjoyable throwback to all the 80s action movies we've known and loved and that Hollywood sadly isn't making anymore. Remember "Cobra", "Commando", "Lone Wolf McQuade", "Hard to Kill"? I regularly revisit these flicks not only for nostalgia purposes but because they hold up incredibly well as pulp-style, kick-ass entertainment and they're so much better than most of the movies those action stars have come out with since the eighties.

Joeby Gibson's indie comic captures the essence of the eighties' action movie spirit and more than delivers the goods with every issue. Much like those films, it has a fun spirit, doesn't take itself too seriously, but doesn't slack on the action and gore either. And the artwork is outstanding. Joeby gives us a highly informative interview and whether your thing is comics or movies, it's a must read. Here's hoping that Lethal lives long and prospers!


First off, tell us a bit about yourself. What are your influences and what got you into indie comics?

Ok, well I’m a freelance story producer for reality TV shows and have worked on shows for major networks and cable.

One day, I just got tired of working on somebody else’s project. I can’t tell you how many times a series would’ve been really entertaining had it not been dumb down by twenty executives and the network.

So finally I got off my ass and started writing Lethal. I got into the comic scene because it was cheaper to tell my stories. Instead of paying thousands of dollars to film a concept that might not sell, I can pay very little to get my idea out to the masses and hopefully gain a fanbase.

Which do you prefer and why: indie comics or indie movies?

That’s tough because both bring something very special to the table. Sometimes indie movies are great because they’re a little bit edgier than the Hollywood fanfare. My Netflix que is probably 75% Direct-to-DVD horror films. If a movie tells a great story and can hold my attention for 90 minutes, then I don’t care if it was shot on mini-dv with no name actors. The important thing is that those filmmakers made a product that some distributor thought was profitable.

But indie comics can get away with so much more. With less money involved, the artist or writer can tell a story that will hopefully trump any of the latest Hollywood blockbusters. So if I had to choose, then I’m leaning towards indie comics because there is nothing stopping you from telling the biggest blockbuster you can draw.

Who do you believe is doing the best work in indie comics today and why?

Though he’s not so much indie because he writes for Image but Robert Kirkman is simply amazing. The “Walking Dead” series is not the usual super heroes in tights but zombies and personal stories. Thankfully AMC just picked up the series and it’s going to be written by Frank Darabont. I also enjoyed Brian Wood’s “Local”. Been a fan of that for awhile and had a nerd-gasm at comic-con when I picked up the entire series, signed by Wood.

What inspired you to make "Lethal: Death Squad Uprising"?

I’ve always been a fan of those cheesy 80’s action movies. You know the one’s where the hero is always walking away from explosions, fights are always one person at a time and a car explodes no matter if the hero hits the gas tank or not. All those Steven Seagal and Van Damme movies still hold up today. Just a few nights ago I was watching Under Siege in HD… still a classic. For research I watching every action movie from “Cobra” to “Stone Cold”.

Why did you decide to set the story in 1985?

The year just came to me because that’s when all those action movies started. You had Seagal in “Above the Law”, Van Damme in “Kickboxer”, and also around that time was “Lethal Weapon”. It just seemed right that if I was going to tell a cheesy action story that it should take place in the 80’s. But that doesn’t mean there won’t be some storylines in other decades. There’s a lot of back-story to the character Lethal that I’m hoping to tell.

What separates "Lethal" from other indie comics?

I think the fact that this is entirely independent and free really sets it apart. Each month I’m putting out 16 pages of story and for free. How many big name publishers do that?

What has been the most and least fun about making your own indie comic?

The least fun would have to be the financial burden. My checkbook has definitely suffered, that’s for sure. Unless you’re a one-man DIY army, making your own comic can get very expensive. I can’t draw so I had to commission Rowel Roque, a very talented artist, to bring my script to panels.

But I will say it’s been very rewarding to work on your own material. At the end of the day, it’s my characters, scenes, and universe that’s being created. There’s no executive standing over my shoulder giving me revision notes because they need to piss all over the project. Now I’m not saying my writing is golden, but there’s a sense of accomplishment when it’s your work. I do take criticism very well. But if it’s my dime and I don’t agree, I have the right to tell you to fuck off. Now if someone were paying me to write, then that’s a different story.

What were the biggest challenges you faced in getting "Lethal" off the ground?

Mentally for many years, I was my own worst enemy. I just kept telling myself that my stories weren’t good enough or to do a comic was too difficult and people wouldn’t read it. Every month, I would talk myself out of starting a comic. Finally, I read the book “The War of Art” by Steven Pressfield. That was the kick in the ass I needed and I highly suggest any artist suffering from doubt to read it.

After reading the book I knew I had to at least try and get Lethal out there. Now, Lethal is not the best indie comic out there. Nor do I claim to be the next golden child of screenwriting. But at least I stopped reading comics, got off the couch and started writing. So for all those writers out there claiming they can write a better story, do it! Stop your barking and actually bite.

Physically, I can’t draw to save my life. Lethal would be stick figures if I had drawn it. The biggest thing was finding an artist that I felt could bring life to the story. Rowel’s artwork is simply amazing. I love seeing the script go from word to finished panel.

Also, I have no clue about this new fad the kids call the internets. I’ve never made a webpage. Seen lots of them, but never made one. After a quick tour of iweb, I ran out to the nearest Apple store and bought an imac. It’s been one of my best purchases to date.

How long does it take to put an indie comic together?

All together I’d say it takes about a month to produce a 16 page issue. Work schedules get in the way of my writing sometimes, but usually I can finish a script in a week. But that doesn’t mean the writing stops there. The script gets handed off to Rowel and it takes him a week to sketch 8 pages. I’ll send him notes and get the inked pages a week later. Then the process continues for the next set of 8 pages.

Once all the pages are inked, I’ll go in with Photoshop elements and do clean up. That takes a lot of time because I really want to put out the best looking comic possible. After the artwork has been cleaned, I’ll start lettering and that usually takes me about three to four days. A big part of lettering is rewriting. I’m constantly rewriting as I go. If I was on the ball, an issue could be completed within a month. But luckily I’ve spaced out issues so I wouldn’t be up against any deadlines that would conflict with my actual paying gig.

What have you learned so far from navigating the indie comics scene and what advice can you pass on others looking to get into the business?

What I’ve learned is you just have to get out there and do it. The industry is changing at a rapid pace. If you have a story to tell, then stop reading and starting writing. Anyone can say they can tell a better story, but to actually put yourself out there and write something for everyone to judge; that takes a lot of determination.

Also you are constantly rewriting. There are three stages of your script; the draft you give to your artist, the interpretation the artist comes up with and then the final draft during lettering.

What are your future plans for "Lethal"?

To be honest there are no big future plans for Lethal. The “Death Squad Uprising” storyline will wrap up at issue #9. Once that is done, I plan on taking a short hiatus and then hope to start up again with the next storyline. Right now it’s just about delivering a story and getting a fanbase.

If "Lethal" were to be made into a film, who would you see playing the main characters?

I’m a big fan of “Lost” and I would say Josh Holloway would be the perfect fit to play Lethal.

How can our readers get more information on "Lethal: Death Squad Uprising" and support your indie comic?

First off, if you haven’t already gone to the website, do it! www.AreYouLethal.com It’s free and hopefully you’ll enjoy it. Also I’m on Twitter (@joebygibson). I’m doing something very special for the fans. The first 500 followers will be listed in the graphic novel coming out later this year. How many comic book fans can say their name is in the special dedication page of a graphic novel? So I thought that’d be a nice thank you to the fans.

What upcoming projects are you working on: comics or otherwise?

Well the Death Squad storyline only has four more issues left. After that I’ll probably take a hiatus. I’ve already started outlining the next volume of Lethal and can tell you things are going to get really brutal. The last few pages to the Death Squad Uprising storyline set up the next volume and I had to tell Rowel to pull back on the artwork because it was too brutal. Hopefully people will be surprised at the end of the story and will want to know what happens next. All I can say is that there’s going to be a new villain introduced in the last pages that is just gruesome.

As for me, I’m still doing my day job as a story producer. But I do have plenty of other stories to tell and believe it or not, I may do a more family oriented comic. But then there’s always a side of me that wants to do a horror comic.

Thank you for the interview and for keeping the indie scene alive. "Lethal: Death Squad Uprising" is a blast to read and we here at Dead Harvey very much look forward to your upcoming work!